diff --git a/README.md b/README.md index 8c67344..31c2948 100644 --- a/README.md +++ b/README.md @@ -54,9 +54,9 @@ Six themes built in: five named presets plus a **Custom** slot you tune with per The in-game overlay has three independent opacity controls. **Window** sets the chrome opacity (toolbar, compass, and frame), with an automatic minimum of 50% while the mouse is over the overlay so the controls stay reachable at any setting. **Map Elements** fades the map image independently. **Map Background** controls how transparent the empty space behind terrain is - turn it down and the game world shows through where there is no map content. - + -![Overlay transparency with the map visible through the game world](img/map/transparency.png) +![Opacity controls settings panel](img/map/map_opacity/opacity_settings.png) ### Map Rotation diff --git a/img/map/map_opacity/opacity_controls.mp4 b/img/map/map_opacity/opacity_controls.mp4 new file mode 100644 index 0000000..1018d16 Binary files /dev/null and b/img/map/map_opacity/opacity_controls.mp4 differ diff --git a/img/map/map_opacity/opacity_settings.png b/img/map/map_opacity/opacity_settings.png new file mode 100644 index 0000000..aa7e223 Binary files /dev/null and b/img/map/map_opacity/opacity_settings.png differ