Bump version to 0.3b
UMM version and repository manifest. MCP settings copy no longer names a vendor.
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4 changed files with 8 additions and 8 deletions
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@ -2,7 +2,7 @@
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"Id": "S3",
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"DisplayName": "S³ - Seton's Special Sauce",
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"Author": "seton",
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"Version": "0.2.7",
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"Version": "0.3b",
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"ManagerVersion": "0.27.0",
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"GameVersionPoint": "0",
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"AssemblyName": "S3.dll",
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@ -1,5 +1,10 @@
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{
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"Releases": [
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{
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"Id": "S3",
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"Version": "0.3b",
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"DownloadUrl": "https://git.farmtowntech.com/setonc/railroader-setons-special-sauce/releases/download/0.3b/SetonsSpecialSauce-0.3b.zip"
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},
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{
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"Id": "S3",
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"Version": "0.2.7",
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@ -9,11 +14,6 @@
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"Id": "S3",
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"Version": "0.2.5",
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"DownloadUrl": "https://git.farmtowntech.com/setonc/railroader-setons-special-sauce/releases/download/0.2.5/SetonsSpecialSauce-0.2.5.zip"
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},
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{
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"Id": "S3",
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"Version": "0.2.4",
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"DownloadUrl": "https://git.farmtowntech.com/setonc/railroader-setons-special-sauce/releases/download/0.2.4/SetonsSpecialSauce-0.2.4.zip"
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}
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]
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}
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@ -248,7 +248,7 @@ sealed class McpHost : MonoBehaviour
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_ => McpToolResult.Ok(_game.StatusText()));
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AddHost("mcp_reload",
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"Reload S3.Mcp.Tools.dll (and extra plugins if Develop is on). Restarts the HTTP listener by default so Cursor re-fetches tools. Use this after dist/build-mcp-tools.ps1.",
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"Reload S3.Mcp.Tools.dll (and extra plugins if Develop is on). Restarts the HTTP listener by default so the MCP client re-fetches tools. Use this after dist/build-mcp-tools.ps1.",
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"{\"restart\":{\"type\":\"boolean\",\"description\":\"Bounce the HTTP server (default true).\"}}",
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args =>
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{
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@ -14,7 +14,7 @@ static class McpSettingsUI
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GUILayout.Label("<b>MCP</b> - localhost agent socket. Tools live in a reloadable DLL.");
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GUILayout.Space(4f);
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GUILayout.Label(
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" Cursor talks to this process over HTTP MCP on 127.0.0.1.\n" +
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" A local coding agent talks to this process over HTTP MCP on 127.0.0.1.\n" +
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" Rebuild tools while the game is running: dist\\build-mcp-tools.ps1\n" +
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" The host reloads S3.Mcp.Tools.dll automatically (or /s3mcp reload).\n" +
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" Changing the host itself (this module in S3.dll) still needs a game restart.",
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