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Physics Optimizer 0.1.2 Pre-release
released this
2026-06-16 22:25:43 -04:00 | 0 commits to main since this releaseNew in this release:
- Debug color overlay — tint car models by physics state to see exactly what the mod is doing: yellow = frozen, cyan = fast-path (dead-reckoning), magenta = full-accuracy. Each state has its own toggle in UMM settings, plus a live count in the profiler overlay
- Locomotive exclusions — separate toggles to exclude locomotives from the Physics Optimizer fast-path and from Auto Freeze. Keeps AI waypoint queues running on distant locos without pulling their whole consist out of optimization
- Resync quality 1/16 option added (alongside the existing 1/1, 1/2, 1/4, 1/8)
- Renamed from "Physics Overhaul" to "Physics Optimizer"
Tuned defaults for new installs:
- Resync quality: 1/4 → 1/8
- Auto Freeze speed threshold: ~0.7 mph → 0.2 mph
- Overlay opacity: 100% → 75%
Install: drag the zip onto Unity Mod Manager's Mods tab. (Uninstall the previous version first)
Downloads
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Source code (ZIP)
2 downloads
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Source code (TAR.GZ)
1 download
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Railroader Physics Optimizer-0.1.2.zip
8 downloads · 18 KiB
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Physics Overhaul v0.1.1 Pre-release
released this
2026-06-16 12:31:22 -04:00 | 1 commits to main since this releaseInitial public release. This mod is experimental - use on existing saves at your own risk.
What it does:
- Reduces CPU time spent on train physics by skipping expensive track curve calculations for distant cars, with periodic resyncs to stay accurate
- Auto-freezes consists that are stopped and far from the camera
- Includes an in-game profiler overlay showing a real-time breakdown of physics frame time (toggle with
/rpf overlayor Ctrl+F10)
Install: drag the zip onto Unity Mod Manager's Mods tab.
Known limitations: if you run the Stock Optimizer mod, you may need to disable it in settings to avoid conflicts.
Downloads
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Source code (ZIP)
1 download
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Source code (TAR.GZ)
0 downloads
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RailroaderPhysicsOverhaul-0.1.1.zip
12 downloads · 16 KiB