• 0.1.2 766822d15a

    setonc released this 2026-06-16 22:25:43 -04:00 | 0 commits to main since this release

    New in this release:

    • Debug color overlay — tint car models by physics state to see exactly what the mod is doing: yellow = frozen, cyan = fast-path (dead-reckoning), magenta = full-accuracy. Each state has its own toggle in UMM settings, plus a live count in the profiler overlay
    • Locomotive exclusions — separate toggles to exclude locomotives from the Physics Optimizer fast-path and from Auto Freeze. Keeps AI waypoint queues running on distant locos without pulling their whole consist out of optimization
    • Resync quality 1/16 option added (alongside the existing 1/1, 1/2, 1/4, 1/8)
    • Renamed from "Physics Overhaul" to "Physics Optimizer"

    Tuned defaults for new installs:

    • Resync quality: 1/4 → 1/8
    • Auto Freeze speed threshold: ~0.7 mph → 0.2 mph
    • Overlay opacity: 100% → 75%

    Install: drag the zip onto Unity Mod Manager's Mods tab. (Uninstall the previous version first)

    Downloads
  • 0.1.1 5414fd8979

    setonc released this 2026-06-16 12:31:22 -04:00 | 1 commits to main since this release

    Initial public release. This mod is experimental - use on existing saves at your own risk.

    What it does:

    • Reduces CPU time spent on train physics by skipping expensive track curve calculations for distant cars, with periodic resyncs to stay accurate
    • Auto-freezes consists that are stopped and far from the camera
    • Includes an in-game profiler overlay showing a real-time breakdown of physics frame time (toggle with /rpf overlay or Ctrl+F10)

    Install: drag the zip onto Unity Mod Manager's Mods tab.

    Known limitations: if you run the Stock Optimizer mod, you may need to disable it in settings to avoid conflicts.

    Downloads